Flyclops Domino! 2012 in Review

In May of 2012, Flyclops launched Domino!, an asynchronous multiplayer dominoes game. Here’s a fun look at the first 7 months. Hi, I’m Dave In late 2011, I joined the boys at Flyclops in order to help them complete their new game, Domino! A very polished take on the ages-old classic game dominoes, with a wonderful [...]

InnoDB tweaking on AWS RDS for write-heavy apps

Along with the coolest game company on Earth, I launched a little game recently. The pick-up has been great… but I quickly learned a little something about RDS. The API server is write-heavy. It’s constantly saving state, setting people as online or offline, writing data about games, etc. There are more API writes than reads. [...]